This project from chapter 2 of Coding and the Arts is all about finding inspiration in the art of others. This general idea can go in a million different directions
[Read More]Mondrian, Molnár, and More
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This project from chapter 2 of Coding and the Arts is all about finding inspiration in the art of others. This general idea can go in a million different directions
[Read More]This project from chapter 2 of Coding and the Arts simulates an Etch-a-Sketch using the Scratch pen (or any other turtle graphics based programming environment).
[Read More]This project from chapter 2 of Coding and the Arts asks students to apply the visual arts concepts of depth and perspective to a program.
[Read More]This project is featured in chapter 2 of Coding and the Arts.
[Read More]This project is featured in chapter 2 of Coding and the Arts. In it, students explore how Perlin noise can make randomness feel more natural and organic.
[Read More]This project, from chapter 4 of Coding and the Arts, can either be a really fun unplugged approach to get students thinking about how algorithms can be expressed physically, or you can plug it in using servos or motors.
[Read More]This project is featured in chapter 5 of Coding and the Arts.
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